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Fixed a bug allowing Reaper to reach unintended map locations using Shadow Step.Fixed a bug that prevented Mei’s Ice Wall from appearing at the target location when cast.Fixed a bug preventing Mei’s Ice Wall from being destroyed by a moving payload.Fixed an issue causing Mei’s Ice Wall to push herself to the side when cast at her feet.Fixed various issues with Junkrat’s emote and highlight animations.Hanzo’s Spirit Dragon voice line now plays when using his Okami and Lone Wolf skins.D.Va no longer communicates her ultimate status for Self-Destruct while charging her Call Mech ultimate.Appropriate sound effects now play when Ana shoots barriers, shields, and armor.Fixed a bug that caused Bastion to become stuck, continuously healing himself in the spawn area.Fixed an issue causing in-game statistics to run off the edge of the screen in 16:10 aspect ratio.The spectate option now becomes unavailable (the button will be greyed out) when all spectator slots have been filled in a Custom Game lobby.Fixed a bug preventing the hero list in Custom Game settings from being organized alphabetically.Fixed a bug that caused heroes to die when first spawned in a custom game if Health and Damage modifiers were used simultaneously.Fixed a bug in the Custom Game settings preventing the Ability Cooldown modifier from affecting Ana.Fixed a bug that allowed the kill participation metric to go above 100 percent.Made several minor adjustments to typography in the Spectator UI.Matchmaking UI is now purple in the Competitive Play queue.
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Contextual menus have been added on the hero selection screen, giving players the ability to report or group up with other players.A new “Allied Health Bars” option has been added (Options > Controls).Damage has been increased from 40 to 46Ĭheck Out the New ‘Overwatch’ Animated Short “The Last Bastion” User Interface Changes.The amount of damage amplified by a target with Orb of Discord has been decreased from 50% to 30%.If the hooked target isn’t in Roadhog’s line of sight when retracting the hook, they will be moved back to the position where they were originally hooked.Resurrected Allies will be able to move after 2.25 seconds as opposed to the current 3 second wait time.25 second period instead of simply going down to 50% when used and 0% when activated. Blizzard projectile now pierces barriers and it’s radius has been increased from 8 meters to 10 meters.The boosting of movement speed has been decreased by 30% (from a 100% increase to a 70% increase).
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Maximum projectile speed increased by 30%.Speed decreased while aiming changed from 40% to 30%.Duration of Genji’s ultimate has been reduced from 8 seconds to 6 seconds.No longer interrupts quick melee attacks.No longer bypasses Junkrat’s Steel Trap.No longer deals damage to traps like Widowmaker’s Venom Mine or Junkrat’s Steel Trap.Double jump no longer resets when wall climbing.Defense Matrix will now begin regenerating after a 1-second delay.Ultimates that consume the ultimate meter when activated will now drain the meter more quickly (.25 second instead of 1 second).Other adjusts come to maps, bugs, and various glitches throughout the game that were causing some players trouble.
Double jummp junkrat Patch#
This patch will also roll out all of the changes for the second season of Competitive Mode, which we have already detailed here. Other heroes such as Lucio, the games most picked character for eSports, also received some changes that could affect how future games play out. One of Overwatch’s most popular characters, Genji, got hit the hardest with an almost complete restructuring of his abilities. While we’ve known that characters such as Zenyatta and Mercy were going to receive some adjustments, players will be surprised to hear that they aren’t the only characters going through some changes. In an attempt to further balance their hit FPS game Overwatch, developer Blizzard has released the latest notes for their upcoming patch that will certainly shake up the current meta.